Unity Grayscale Shader for Sprite Overlays & More!
This Unity grayscale shader allows everything behind an object mask be rendered in grayscale. Set the material of a Unity Canvas Image / Raw Image or NGUI UITexture to this …
Read MoreEasy to follow Unity Tips, Tricks and Workarounds!
This Unity grayscale shader allows everything behind an object mask be rendered in grayscale. Set the material of a Unity Canvas Image / Raw Image or NGUI UITexture to this …
Read MoreBlurry textures when viewing objects at a distance are caused by mipmaps. However without mipmaps objects may appear visually worse as well as being worse for rendering performance. This guide …
Read MoreThis quick guide shows how to fix objects in Unity stretching when being rotated. The issue can result in colliders not matching rotated objects or the objects appearing distorted when …
Read MoreWhat is RenderWithShader used for? Camera.RenderWithShader is a function which allows you to override the rendering of certain objects on a certain camera with a different shader. The main benefit …
Read MoreWhat is Z-Fighting? Z-Fighting is where multiple objects fight to be rendered closest to the camera (fighting to be on top). This can happen when the objects are overlapping due …
Read MoreUnity iOS & Android Texture Compression Guide Overview Unity texture compression is a very important step to developing mobile games for android or iOS. Keeping the filesize of your game …
Read MoreKeeping batches low in your Unity mobile games is an important step to follow for mobile game development. To keep batches low you’ll need to either combine batches with batching …
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