Unity GUI.Button & Mouse Events Not Working
Locking the Cursor Disables Button & Mouse Events Unity GUI buttons and mouse events such as OnMouseOver or OnPointerDown have their events disabled when the cursor is set to a …
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Locking the Cursor Disables Button & Mouse Events Unity GUI buttons and mouse events such as OnMouseOver or OnPointerDown have their events disabled when the cursor is set to a …
Read MoreThis quick guide shows how to fix objects in Unity stretching when being rotated. The issue can result in colliders not matching rotated objects or the objects appearing distorted when …
Read MoreWhat is RenderWithShader used for? Camera.RenderWithShader is a function which allows you to override the rendering of certain objects on a certain camera with a different shader. The main benefit …
Read MoreThis guide explains what to do when unity refuses to play animations and gives the error “The animation state could not be played because it couldn’t be found!“. There’s a …
Read MoreMesh.Bake.PhysX.CollisionData Profiler Spike Causes Unity profiler spikes from Mesh.Bake.PhysX.CollisionData means the mesh for a collision is being baked at runtime! Instead collisions data should be baked in the editor when …
Read MoreWhat is Z-Fighting? Z-Fighting is where multiple objects fight to be rendered closest to the camera (fighting to be on top). This can happen when the objects are overlapping due …
Read MoreREAD_PHONE_STATE Permission isn’t in my Manifest or Plugins! Unity automatically adds the READ_PHONE_STATE permission into builds when either: Your scripts contain code which require the permission. The target SDK version …
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